# Nergame

Official Nergame Whitepaper

![](https://2356463419-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MSZtPL6K72OHKFeu-TE%2F-MT7EJ_fuH62ljWI55XN%2F-MT7FUVPcFwE1s7cIZN9%2Fnergame-rounded.png?alt=media\&token=e750b001-29d2-4850-9b0d-d0905b4bb93c)

**Nergame** is an interactive entertainment platform where the users can create, interact, and share between them trying to overcome different challenges while they share it with their mobile phones in live streaming.

Nercoin is a digital resource, transferable, and not tangible saved in a Binance Smart Chain smart contract. Can be acquired by buying a digital token of type BEP20 called Nercoin (NERC). Nercoin also can be used to make any kind of buy around the world, and also for goods and digital services.

For the initial ICO of NERC we used a token called Nercoin created in [WAVES](https://waves.exchange) network given the low commissions of this network. Once the first phase of the project finished, we created a smart contract to change the NERC assets from the WAVES token to the BEP20 token in the Binance Smart Chain network.

We have launched NERC on Binance Smart Chain (BSC) because with the actual Ethereum fees, is the best option to trade cryptocurrencies.

These days, people search for different funny mechanisms based on different digital technologies. There are a lot of platforms that allow anyone to share its content with other people to see it, but, unfortunately, only the most famous people can make it work and win benefits to living from his content.

To solve that, **Nergame** offers a competition system between users where the people can publish his feats to the rest of the users, and get big benefits, based only on his talent.

This document tries to describe the project, it is functioning, and also its philosophy.

### **Our vision**

From Nergame we want to give the opportunity to every type of person to change their lives and get a new way that only will depend on his skill, his dexterity, and his insight, allowing them to make that his way of life.


# The Platform

**Nergame** is a multimedia platform dedicated to interactive entertainment and focused on today's public.

The platform's working is very simple. Exists 2 types of users, the players, and the viewers.

The players are the users in charge of doing the challenges and stream it live through their mobile phones.

The viewers are the users in charge of seeing these challenges, live but also deferred, and can vote on these challenges.

To see the challenges is enough to download the app and access to given challenges through it, no registration is needed. However, to be able to vote for these challenges, it is required to register on the app and login with any one of the social methods allowed (Google, Facebook, Twitter ...), to avoid the fraudulent use of the platform.

To be able to make these actions exists the concept called *Events*. These events have a determined period and contain a certain number of challenges that are changing to every event. These events have a specific thematic focused on the type of challenge that the players should deal with.

To be able to participate in these events, the players should subscribe by paying the given NERC quantity.

During the challenge time, the viewers can sponsor a player paying a certain NERC quantity, this grants the privilege to the viewer to interact with the player through the chat during his live streaming.

When the event finishes, a period of 3 days is given where the viewers can see the deferred challenges made by the players and emit their votes.

When this visualization period finishes, the event is closed and gives a ranking as a result of all the players' scores, where the three best players obtain their rewards.

Also, we have the daily quests, that are challenges to be done by our players, but instead of video, they have to complete it in photo. These daily quests have some benefits for the users that complete them.


# Challenges

As we have commented before, the challenges are totally different for every event and are changing the thematic of it, also the difficulty is affected.

Every challenge has a time limit that shouldn't be exhausted because in this case, the scores of this challenge will be 0 for this player.

Also exist a series of rules to follow on the challenge, but is the viewer's responsibility to decide if these rules are respected and can be expressed on the viewer's vote.

Also, anyone can send challenges as daily quests, which the players will have to complete by photo instead of video.

The players and the viewers can suggest new challenges that can be introduced or not. This responsibility remains on the **Nergame** platform.


# Daily Quests

The daily quests are challenges that players will have to complete every day. These challenges are photo challenges instead of video.

Unlike the video challenges, the daily quests will be validated by the other players that will have to complete their own daily quests, so this will ensure a fair validation method because if you validate incorrectly some other daily quests or you don't complete correctly your daily quest, you will not receive the corresponding reward.

Every day a daily quest will be assigned randomly to the players, that will have to pay their price for participate (in ECs). If the player isn't comfortable with the challenge assigned to him, he can change it randomly only once. His challenge needs to be validated positive **at least for the 50,01% of the votes** of the other players.

After completing the photo challenge assigned, in order to complete the entire quest, the player should validate at least 20 daily challenges from the other users, but ensuring they make it good and make the **same vote as the majority** of the other players.

If the player completes all these points successfully, **at 00:00h of the next day** (in UTC timezone) he will receive the previous daily reward.


# Votes

When the challenge visualization finishes, also on live and deferred, the platform allows the users, only if it's registered, to emit a vote for this challenge to this player.

Once the vote is emitted, it cannot be changed and should have a direct repercussion on the final scores assigned.

It's necessary to see the complete challenge, from init to end, before emitting the vote, allowing once visualized completely, access again to see the best moments or to emit the vote if it didn't the first time.


# Scores

Every challenge has its score points that will be given to the players only to complete the challenge. Also, there is the possibility to earn extra scores depending on the amount of time used to complete it.

The extra scores are assigned automatically using the challenge duration in seconds, being proportional to the vote quantity given by the viewers. If the challenge duration is short, the scores are high. An example is shown of a challenge of 30 minutes and with a fixed score of 1000:

((1800 seconds in total - 900 seconds of streaming) / 1800) \* 1000 total scores = 500 extra scores.

The scores ranking by each player can be seen on each event, and also the detailed scores on every challenge.

Also exists a global ranking where anyone can see the general scores get by all the players promoting effort and competitiveness.

**Important: To consider a challenge completed, at least 50% of the votes should be positive.**


# Rewards

The reward system can be distributed by this way:

![](https://2356463419-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MSZtPL6K72OHKFeu-TE%2F-MSZtvAG-1daAz3J1GS1%2F-MSZv0Oy5kfdyYAJi_Ak%2FRewards.png?alt=media\&token=4181e401-e3b1-4153-8f4f-89dea355838b)

* 20% of ECs get by the event is the benefit of the platform.
* 5% of ECs is destined to buy back the corresponding NERC in the market and burn it.
* The 75% remaining ECs will be changed by NERC and will be split to the best 3 players of the event. The split is by the next way:
  * 37,5% to the player with the highest scores.
  * 22,5% to the second player with the highest scores.
  * 15% to the third player with the highest scores.


# Technical data

### **Architecture**

**Nergame** uses a distributed architecture mainly based on events and services. This structure is composed of the next elements:

![Nergame's architecture](https://2356463419-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MSZtPL6K72OHKFeu-TE%2F-MSZv3tMszuls5SLz7yu%2F-MSZvSI8SK9ZiCvtyoT8%2Fnergame-server.png?alt=media\&token=8cddb72c-bcb9-4492-afd9-b411a7a1384a)

### **Live streamings**

For the MVP version, the technologies that we used to publish video and audio with low latency are RTMP for the record and HLS for the visualization also for live and deferred streamings. This combination of technologies allows us to create a horizontally scalable system in a simple way but allowing his use between infinite devices.

In the future improvement of the platform will be RTMP distributed by relay servers, allowing us to receive higher traffic. This will force us to provide new solutions for the scalability problems of this protocol that we will try to resolve using a CDN for the visualization part and an event-driven architecture.

The latency between both protocols is very similar, reaching the 12 maximum seconds of delay between the streaming and the visualization to the viewers.

### **Challenge recording**

All the live streamings are recorded through the platform and are stored in MP4 format with H264 video codec and AAC audio codec. These records can be published after on the **Nergame**'s channel on Youtube and can be seen inside the platform.


# The Nercoin (NERC) economy

![](https://2356463419-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MSZtPL6K72OHKFeu-TE%2F-MUAsI-ucCPug2zvKgBB%2F-MUAsMySaqIE91fy3pwt%2Fimage%20\(2\).png?alt=media\&token=af02bb1c-ce47-41f5-9a42-1f7da7b3bf39)

NERC is a token used as change media for participation inside the **Nergame** platform. As with the other BEP20 tokens, all the interactions with NERC are inside the *Binance Smart Chain* blockchain. This blockchain and its wallets are widely used these days and its use is very simple.

For the initial ICO of NERC we used a token called Nercoin created in [WAVES](https://waves.exchange) network given the low commissions of this network. Once the ICO was finished we created a smart contract to change the NERC assets from the WAVES token to the BEP20 token in the Binance Smart Chain network.

We launched NERC on Binance Smart Chain (BSC) because of the actual Ethereum fees, so we thought that is the best option to trade cryptocurrencies. But for sure in the future, we will launch it in the Ethereum network.

This toke&#x6E;*,* unlike many others, is deflationary type, since as the events take place on the platform, a certain amount of NERC will be burned, thus increasing their value more and more.


# Buying NERC & ECs

To be able to participate in the different Nergame events, it is required to have a previous **in-game currency called EC (Epic Credits)** that must be exchanged using NERC. All the subscriptions and the rewards use this EC currency and will be able to be exchanged by NERC, so they will generate high demand in the market.

As a viewer, it is also necessary to buy NERC and EC to be able to sponsor the desired players. The player gets a 70% of this sponsorship and the platform gets the remaining 30%.

To be easy to buy NERC for our users, we will provide something similar to a one-click method to buy NERC directly from the platform, but obviously at the same market price. We reserve 20% of the NERC total supply to do that.

The exchange rate to buy ECs with NERC will be the next: **1 NERC = 100 EC.** This rate **can be changed a little bit (-+  \~15%)** in the future to ensure good sustainabilit&#x79;**.**


# Obtaining NERC & ECs

The event winners get a percentage of the benefits generated by this event. The percentage of these benefits is explained in the section [The Platform](/the-platform)*.* Every player that participates in the events and completes them, will win some ECs as a reward.

Also is possible to get EC and NERC as a player, getting the sponsor part of the viewers independently if the player has won or not the event.


# Changing NERC & ECs

The obtained NERC, doesn't matter the way, can be changed by ECs that can be used to make all types of buys inside the Nergame platform, like participate in the events, complete the daily challenges, etc.

Also, all the ECs won by the users can be exchanged by NERC at a rate of **150 ECs = 1 NERC**. This rate **can be changed a little bit (-+  \~15%)** in the future to ensure good sustainabilit&#x79;**.**


# Burning NERC & ECs

Given the deflationary type of NERC, a determined quantity will be burned when the event finishes, so the market value will be incremented.

The burn percentage will be 5% of the total ECs get through all the event subscriptions. We will buy the corresponding NERC of these ECs on the market and we will burn it. The greater the participation, the greater the NERC burn.


# NERC Distribution

![](https://2356463419-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MSZtPL6K72OHKFeu-TE%2F-MlF1HqMqCpqANJYGp6c%2F-MlF61drjiu9ylMJ8kWT%2FNERC%20Distribution.png?alt=media\&token=42a49a03-5916-42e5-8276-17c907d6ecd8)

The total NERC supply is 7.000.000.

The NERC distribution will be the following:

* 30% Distribution.
* 20% Platform use.
* 10% Liquidity pool.
* 10% Dev Team
* 10% Partnerships
* 10% Airdrop
* 5% Rewards
* 5% Marketing


# Roadmap

The roadmap established for the **Nergame** platform is the next:

![](https://2356463419-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MSZtPL6K72OHKFeu-TE%2F-MlEiM6VPhShnkZjzH5f%2F-MlF12TF48centn2YY5c%2Froadmap%20nergame%201.png?alt=media\&token=b8b5600d-42e9-49de-9915-664e2e04c66c)

![](https://2356463419-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MSZtPL6K72OHKFeu-TE%2F-MlEiM6VPhShnkZjzH5f%2F-MlF16I1OAN2u1Z-1OcG%2Froadmap%20nergame%202.png?alt=media\&token=01957fe6-8724-41d0-9d8a-e9abe10bc4ba)

![](https://2356463419-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MSZtPL6K72OHKFeu-TE%2F-MlEiM6VPhShnkZjzH5f%2F-MlF18gnJ4zm_uHxSC58%2Froadmap%20nergame%203.png?alt=media\&token=c80f311c-7d3c-4f50-a00c-9c66e82e963b)

![](https://2356463419-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MSZtPL6K72OHKFeu-TE%2F-MlEiM6VPhShnkZjzH5f%2F-MlF1BRl6R8q0ApSwFNa%2Froadmap%20nergame%204.png?alt=media\&token=d7e2beda-02c9-473a-b73c-ac2640b2317e)


